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Game development quick tools

Game developer studio quick tools are a collection of lightweight development tools designed to simplify and speed up and simplify operations which would normally be time consuming, or require with software like photoshop. Developing these tools is a little side hobby of mine, The corners are not rounded and some of these tools definitely need some polish, but try them out you should find they will do the job they are designed for. Join me on discord if you need help with any tool.

Quick links

- Spritesheet stitcher can create and edit multiple spritesheets from imported keyframe animations.
- Spritesheet slicer can Slice an existing spritesheet into keyframes .
- Import and resizes hundreds of images in one click .
- create tile sheets, drag and drop tiles to a snapping grid - .

Select your tool

Spritesheet sticher

This spritesheet stitching tool will take keyframe animations and position them on one texture. Key features include: Multiple spritesheet editing, global true resize, frame padding, animation testing.

run tool

Tile sheet creator

Most game engines have tile map objects but few let you stitch together the base tile sheets. use this small but powerful tool for just that.

run tool

Live spritesheet slicer and animator

Use this tool to slice spritesheet animations into individual keyframes. Key features include, on the fly rescaling, live animation testing.

run tool

Bulk image resizing tool

This little tool will batch resize as many sprites as you like in seconds. Works in local so no waiting for slow uploads.

run tool